tag:blogger.com,1999:blog-4659326122793396570.post2874001322135114645..comments2024-03-21T23:18:45.644+00:00Comments on Priest with a Cause - A World of Warcraft (Classic) blog: Yeah! Slash those talent trees!Shintarhttp://www.blogger.com/profile/16758343475446510635noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-4659326122793396570.post-41267594155690804622010-07-08T18:16:22.643+01:002010-07-08T18:16:22.643+01:00@Kurnak: Yeah, I noticed that! That's what I g...@Kurnak: Yeah, I noticed that! That's what I get for "eh, I'll write about it tomorrow" when I first heard the news last night. ;)Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-21829154751355017802010-07-08T16:31:04.757+01:002010-07-08T16:31:04.757+01:00I like the change. (And I know they will royally f...I like the change. (And I know they will royally fuck up the warlock trees and never fix it.)<br /><br />But, as a new player, you might perceive to have less choices while leveling up. That was my only remark. :)Kringhttps://www.blogger.com/profile/03128630042421602039noreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-62368003013252417612010-07-08T16:27:35.580+01:002010-07-08T16:27:35.580+01:00Kring: as they've stated, at lower levels (thi...Kring: as they've stated, at lower levels (this also includes 50-60) the dungeons don't require high specialization. In the vanilla times I tanked Scholomance and Stratholme while I was arms-specced (yep, the old arms tree) and I also offtanked in Molten Core. All you needed was a shield and a decent one-hander, plus as much stamina you could get from gear.<br />I know it can be boring to be able to spend points in only one tree, but as far as I remember with all my characters (26 last time I counted), you only invest between 5 and 10 points on secondary trees until you reach the 51 points, even if that means taking longer to reach the 51 points on main tree.<br />Anyway things are still too "green" and Blizz may end dropping these changes like they did with Path of Titans.<br />Shintar: hah! for the first time I posted before you about the same issue ;) Thanks summer and having lot of spare time while working.Kurnakhttps://www.blogger.com/profile/04474173104387646680noreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-44229694559051786092010-07-08T15:58:00.693+01:002010-07-08T15:58:00.693+01:00For hybrids it's easy as there is only one via...For hybrids it's easy as there is only one viable tree for leveling. But when you think about the pures, there is a lot of room for experimentation.<br /><br />Yes, on my first char, I did kill a mob with frost bolts and the next with fireballs and so on. Back then we had 0 spell power, 0 crit, 0 hit. And there wasn't that big of a difference how you skilled. You could experiment and see how frost bolt feels and how fireball feels.<br /><br />Now with Cataclysm, if you choose the frost tree you might get the impression that you shouldn't use fire spells. The game guides you better but you might have less choices. Choices are fun.<br /><br />But I agree, things like more range and crit on Smite is crap and misleading as it suggests holy is a viable damage spec which it never was and never will be.Kringhttps://www.blogger.com/profile/03128630042421602039noreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-49115263126028975442010-07-08T15:24:12.979+01:002010-07-08T15:24:12.979+01:00I don't know about you, but for me the fun of ...I don't know about you, but for me the fun of being a newbie came from not knowing a lot of things and having a whole world to explore, but it didn't come from playing stupidly <i>in particular</i>. (Stuff like "lol, I never specced into mind flay as a shadow priest" is only funny in hindsight, I wasn't laughing then.) I don't see why a new player would have less fun because the only available talents to them will actually make them better at the game.Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-54022661282206307622010-07-08T14:56:05.428+01:002010-07-08T14:56:05.428+01:00Only 41 points is not much. At level 60 we had 51....Only 41 points is not much. At level 60 we had 51.<br /><br />> My other concern is about the fact that you'll<br />> be locked into a single tree until you've spent<br />> thirty-one points in it at level seventy. Mind<br />> you, I think that's a great change for new<br />> players<br /><br />It's another part of the game were they remove flexibility for efficiency. Just another change from a virtual world to a game.<br /><br />Didn't we all skill stupid on our first char? And loved it? Skilling cast time reduction of fireball and frost bolt. Of course you don't mix these fillers while raiding but wasn't it fun to switch the spell for every mob back when we were leveling our first toon?<br /><br />I think new players get again less choices, less freedom. In my eyes that's a bad thing.<br /><br />For the level cap the change is great. A 11 point talent can now be extremely powerful as it will not compete with a 31 point talent of the other trees.<br /><br />I wonder if demo locks get the felguard at level 10. :)Kringhttps://www.blogger.com/profile/03128630042421602039noreply@blogger.com