tag:blogger.com,1999:blog-4659326122793396570.post4240000251587465215..comments2024-03-21T23:18:45.644+00:00Comments on Priest with a Cause - A World of Warcraft (Classic) blog: Why I Think MoP Character Levelling Is TerribleShintarhttp://www.blogger.com/profile/16758343475446510635noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-4659326122793396570.post-29559050968728970922014-01-31T19:26:13.424+00:002014-01-31T19:26:13.424+00:00That's the thing though, they can scroll past ...That's the thing though, they can scroll past very quickly if you level up in combat, to the point where you might not be able to scroll up and check them out before they disappear.<br /><br />I did my fair share of forgetting to train over the years, but at least the skills on the trainers don't go anywhere.Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-45119721837448841622014-01-31T17:42:27.063+00:002014-01-31T17:42:27.063+00:00The flip side of the trainer thing is that I knew ...The flip side of the trainer thing is that I knew several people who would forget to visit the trainer for levels on end. You couldn't "live in the field," you had to go back to town to train up. And then they would eventually hit the trainer and have to digest a number of skills at once.<br /><br />That and I recall not being able to afford my skills from the trainer way back in the day, something that directly impacts new players at low levels, but generally ceases to be a problem for those many levels in.<br /><br />Being old fashioned, I tend to favor the "visit your trainer" model, but I think the current method might actually be more new player friendly. Yeah, skills just pop up on level, but at least you know you have skills and they are linked right there in chat so you can scroll back and find them when you have a free moment.Wilhelm Arcturushttps://www.blogger.com/profile/07033496821708933394noreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-45851463180425941062014-01-31T16:22:10.047+00:002014-01-31T16:22:10.047+00:00That's a very good point about Trainers. Train...That's a very good point about Trainers. Trainers ensure that the acquisition of abilities occurs during downtime, so the player can focus on the new abilities she gets.<br /><br />Thinking back, I sometimes saw the same thing occur in Diablo 3. You'd get new abilities in the middle of fighting, so it was easier to just keep using your current abilities rather than investigate.<br /><br />In D2, there wasn't a trainer, but you only got new abilities when you assigned talent points, which you would do in downtime.Rohanhttps://www.blogger.com/profile/09090769681887119989noreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-58597763887618337392014-01-31T16:04:42.090+00:002014-01-31T16:04:42.090+00:00Well, I realise that the old talent trees weren...Well, I realise that the old talent trees weren't perfect either, but what is? I'm not saying they should necessarily go back to the old system either, but the current one is simply the worst implementation I've seen so far. Even just separating class and spec abilities more clearly would already go a long way.Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-80347336163587660072014-01-31T16:02:29.200+00:002014-01-31T16:02:29.200+00:00I don't know, I suspect that the devs actually...I don't know, I suspect that the devs actually think that the current levelling system is simple and easy to understand, if purely because they lack the distance to see what it's like for someone who doesn't already know everything about the game.Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-76646323231778388602014-01-31T14:38:45.333+00:002014-01-31T14:38:45.333+00:00I agree with you. I have been levelling a Disc Pri...I agree with you. I have been levelling a Disc Priest recently, and every time I get a 'you have learnt a new spell' message, I just kind of ignore it; I already had a bunch of those, and I have no idea how useful or otherwise most of them are anyway. I seem to be managing ok as it is so, why bother?<br /><br /> I don't hanker after the old talent trees though, because there were so talents that were in the wrong trees, and if you chose them out of ignorance, you were only opening yourself up to ridicule as a noob. Why put non-healer talents in a healing talent tree, Blizzard? Why?<br />Alipallynoreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-66067809854766389402014-01-31T13:29:33.452+00:002014-01-31T13:29:33.452+00:00Part of WoW's problem is that it's been ar...Part of WoW's problem is that it's been around long enough that the devs pretty much expect people to be following updates via Twitter, the Blue Posts, and the blogosphere (including places like Wow Insider). That creates this scenario like you describe, where you discover you had abilities you didn't know about, because there's an implicit recognition by the devs that WoW players are plugged in already.<br /><br />On the flip side of it, they try to streamline leveling so that you have "meaningful choices". As I predicted, however, there's still optimal talent selection for individual classes based on what you want to do (PvP, raid, off tank, etc.).<br /><br />This falls back to the instant-90 solution. Avoid most of these problems by jumping straight to 90!<br />Redbeardhttps://www.blogger.com/profile/05306063084983025771noreply@blogger.com