tag:blogger.com,1999:blog-4659326122793396570.post1225544206828253596..comments2024-03-21T23:18:45.644+00:00Comments on Priest with a Cause - A World of Warcraft (Classic) blog: Confused by the priest talent previewShintarhttp://www.blogger.com/profile/16758343475446510635noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-4659326122793396570.post-68008301065449174572010-06-11T12:25:11.349+01:002010-06-11T12:25:11.349+01:00Totally agree re:wth happened to the radical talen...Totally agree re:wth happened to the radical talent tree changes. Looks like they fiddled the edges a bit.<br /><br />Empowering smite? That's wierd!<br /><br />BTW I cast PoH three times in a row in 10 man heroics with some regularity (i'm thinking Marrowgar and Festerface for starters). Perhaps i'm an exception to the rule tho.<br /><br />Personally i'm still waiting to see what the changes to health pool/mana regen area are like. Thats likely to be the the radical change from Wrath. Maybe :-)<br /><br />Gobble gobble.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-9272797330056874432010-06-11T06:14:57.240+01:002010-06-11T06:14:57.240+01:00"Nonetheless, casting heals and smiting in-be..."Nonetheless, casting heals and smiting in-between will still put more strain on your mana pool than just healing"<br /><br />Smite isn't such a horrendously expensive spell that casting it five times, with each one 6% cheaper than the last due to the stacking buff, would be more than 15% of your total mana pool. It would probably be considerably less.<br /><br />I'm convinced that if you had the time to spare to toss out some smites and clear the stack on every 5th one, that you'd be rewarded for it with extra mana. That appears to be the intention here, anyway.Kirynhttp://www.eleven-four.comnoreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-45218280805470610702010-06-10T19:53:58.252+01:002010-06-10T19:53:58.252+01:00I actually think that using offensive spells durin...I actually think that using offensive spells during healing can make things tons of fun, I try to always dot an add or two when I have the tanks topped off and bubbled, now I am going to actually be rewarded for it. I like to see how much DPS I can put out when I am healing... not top the meeter but if I could match a tank that would make me proud. I think the changes sound interesting, at least for the Disc side of things!Logtarhttp://logtar.com/wownoreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-85195104609121631552010-06-10T19:05:52.128+01:002010-06-10T19:05:52.128+01:00It's just a preview, I'm sure things will ...It's just a preview, I'm sure things will change again and again. Note also some weird things like Improved Moonkin Form not requiring Moonkin Form as a requisite or Improved Shadowform not requiring Shadowform too. I'd say these trees are too "alpha" still.<br />About the smite/shocks: I think it fits what Blizz has been saying before: healing won't be so frantic, players will have larger hp pools so we don't have to heal like crazy, leaving spare time to throw other spells in. And what can you do if you don't need to heal/decurse/cleanse? Dps, no matter how small amount is. It's something we're already making thanks to overgearing heroics. If no one requires healing I just drop some chain lightning, flame shock/lava burst with my shaman, hurricane with my druid (here's a cost in gcd due to the shapeshifting) or shadow word:pain/death with my priest.<br />This way the healer won't need to be there doing nothing, waiting for someone's life to drop enough to spend mana in a heal (and I'm sure we'll end overgearing content again, so they will have more spare time)Kurnakhttps://www.blogger.com/profile/04474173104387646680noreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-58963800831075567232010-06-10T18:56:39.429+01:002010-06-10T18:56:39.429+01:00@Klep: I kind of figured that would be a problem, ...@Klep: I kind of figured that would be a problem, but I trusted them not to make such promises if they hadn't thought of something to get around that (truly lots of new talent ideas, really halving the number of points or whatever). Apparently I overestimated them in that regard.<br /><br />@Kiryn: I actually left out the mana cost reduction intentionally because I read it as "3%, meh" - though you're right, if it stacks that's quite a sizable reduction. Nonetheless, casting heals and smiting in-between will still put more strain on your mana pool than just healing, which simply doesn't add up with their announced plans of making healers hard-pressed for mana.Shintarhttps://www.blogger.com/profile/16758343475446510635noreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-77515570629048749452010-06-10T17:27:41.361+01:002010-06-10T17:27:41.361+01:00I was trying to decide whether I would play a prie...I was trying to decide whether I would play a priest or a druid come Cataclysm, and after seeing these previews, I've changed my mind. I'm totally going to be a disc priest. I know I'm playing one now. I'll probably level a new one.<br /><br />I've been campaigning for Smite DPS for YEARS, it always makes me sad when Blizz says they have no intention of making it viable, and when I heard the plans for masteries in Cataclysm I completely lost hope. I thought "well, no chance now that you'll be able to spec specifically for Holy DPS."<br /><br />This is like a dream come true for me. I might not get my pure Smite DPS spec, but I get the next best thing -- being encouraged to contribute to the DPS with my smites while healing. It makes the way I play while leveling already (toss HoTs on my fiance the tank, then smite smite smite until he actually needs heals, sometimes beating some of the actual DPS on the meters) remain viable at endgame, something that always makes me sad when I reach 80 and have to focus on heroics and doing nothing but healing.<br /><br />"considering that Cataclysm is supposed to gimp our mana regen massively, I don't see us as having the mana to spare to throw in five smites between each heal"<br /><br />Archangel's other effect (which you forgot to mention above) gives you back a percentage of your total mana when you use up those charges. The way it's worded, I can't tell if it's 3% or 3% per stack, but it might end up being a sizable amount of mana, and if it is 15% of your total mana if you have all five stacks, it could end up being a pretty nice mana regen mechanic.<br /><br />Toss out a smite whenever you have a free second, since our heals are supposed to be more tactical and less spammy. Whenever you think you're going to need to heal soon, use up those charges to get a chunk of mana back and a huge healing buff for a short time... or if you don't need that burst, just keep smiting and enjoy the stacked +20% damage and -30% mana cost buff.Kirynhttp://www.eleven-four.comnoreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-50714946661033969362010-06-10T16:34:01.422+01:002010-06-10T16:34:01.422+01:00Blah, blah, and thrice blah.
Firstly, why re-name...Blah, blah, and thrice blah.<br /><br />Firstly, why re-name serendity from something cool to something lame and how on earth do Blizzard think we're healing to believe we'd be firing off 3 PoH in a row. Ye Gods. That would take forever anyway. I never cast PoH unless I'm 3 stacks of serendipity (mourn) deep.<br /><br />Sorry, this is just pointless grumbling.<br /><br />And the smite thing is just genuinely weird - I suppose they're trying to make questing in a healing spec a less painful which, honestly, I do appreciate although smite-smite-smite-die-of-boredom is not my idea of fun.Tamhttp://www.righteousorbs.comnoreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-26802316669762184992010-06-10T16:31:33.109+01:002010-06-10T16:31:33.109+01:00I think Blizzard ran into the inevitable problem: ...I think Blizzard ran into the inevitable problem: we gain a talent point every level, so we need 60-something points to spend, but not every single point can revolutionize the way we play. We could instead gain a point every other level or every five levels, but that's possibly more boring than 1% damage to frostbolt.Klepsacovichttps://www.blogger.com/profile/07915576683657376929noreply@blogger.comtag:blogger.com,1999:blog-4659326122793396570.post-19960335567126707612010-06-10T16:00:16.428+01:002010-06-10T16:00:16.428+01:00If you check out the shaman talents, they seem to ...If you check out the shaman talents, they seem to encourage us to shock targets in between healing... Which also very much confuses me. Holy paladins always had to judge one hostile mob in order to get their haste buff, but that hardly shows up on the dps chart, even if they're really spamming it. Are they expecting all healers to do some very, very low damage now? If so, what exacty is the point? Is that Ghostcrawler's solution for making healing more interesting? <br /><br />Personally, if I wanted to DPS, I'd be playing a DPS character. I don't want to have to flail around trying to find the DPS target in between trying to keep the raid up. My whole UI isn't optimized to work that way, the whole point of it is to be able to a) stare at Vudho bars and b) make sure there isn't bad stuff on the floor under my feet. If you want to really, really annoy me, force me to interupt spells or cleanse things off the boss while healing. It makes me want to choke the dps.Anonymousnoreply@blogger.com