WoW Classic's phase two launched this week, including the consolidation of everyone onto a single layer on all servers, the introduction of the honour system, world bosses, and the addition of the key ring - oh wait, they delayed that last one. Typical that this happens to the one feature that I was actually looking forward to. At least I "only" have the keys to SM and Gnomer taking up bag space so far; I feel bad for the max-levels who also have to hold on to their keys to Scholo, Strat, Dire Maul and so on and so forth.
The honour system was a big deal for many, considering how many Classic players seem to be obsessed with PvP, though I'm sure that now that ganking also gives actual rewards many people who rolled on PvP servers for the supposed fun of open world PvP will be starting to regret it. Especially since world PvP can also be had on PvE servers, without all the hassle of being dragged into it unvoluntarily. Some of my guildies apparently jumped into some Tarren Mill vs. Southshore action right away and one of them posted a screenshot showing a gain of nearly 1.5k honour points from his first night alone.
For me, the main concern was the layer consolidation, since Pyrewood Village still struck me as crazy busy when the date for the phase two launch was announced at BlizzCon. About a week or so later though, I found myself questing in the Hinterlands and started to doubt myself... it wasn't unpleasantly empty, but reasonably quiet, which made me think that maybe that final merge wasn't unfeasible after all.
When I came online on Tuesday evening I was surprised by the lack of a queue, though making my way through the Hinterlands once again I got flashbacks to Kolkar Village, with the whole area now stripped clean of mobs as if a locust swarm had descended upon it, and people running to and fro all over trying to pick off respawns as soon as they appeared. In summary: I guess it's not quite as bad as I had feared, but the world is still back to feeling a bit too full right now. We'll see how long it lasts.
Incidentally, my hunter has hit level 50. I unexpectedly got the entirety of Maraudon done at level 47 after joining a tankless group for orange and/or purple side that I saw advertising right outside the instance, and our four dps setup worked so well that we actually ended up proceeding all the way to the Princess despite of me being a bit low level for that part of the dungeon (fortunately everyone else was higher than me).
After that I pretty much flew through the next couple of levels, mopping up a number of green and yellow quests in Feralas, Tanaris and the Hinterlands that I really didn't want to miss out on, and I still have more left to do in all three zones. I also put my very first dungeon group together on my hunter after seeing both a tank and a dps with the mallet looking for a group for Zul'Farrak. This seemed too fortuitous an opportunity to pass up, so I invited them both, threw out a LFM request for the last two spots and five minutes later we were off.
I'm actually feeling reasonably optimistic about those last ten levels. As I observed back on Kronos, they are slow and I'm not very fond of many of the endgame zones, but there is a variety of goals to pursue at that point that aren't necessarily all about levelling, and you end up gaining a lot of XP almost as an afterthought.
EVE Online Winter Nexus 2024 – Fun Until it Wasn’t
55 minutes ago
I also put my very first dungeon group together on my hunter after seeing both a tank and a dps with the mallet looking for a group for Zul'Farrak. This seemed too fortuitous an opportunity to pass up, so I invited them both, threw out a LFM request for the last two spots and five minutes later we were off.
ReplyDeleteHow do you avoid putting groups together? Even when I'm explicitly contacted by someone asking if we want to group up, they immediately pass the responsibility to me to finish getting everything together. And I have absolutely no idea why I get stuck with it all the time. (In reality, about 80% of the time, but still...)
Well, I may have thrown someone an invite to kill a boss mob together, but that doesn't really count. I was only really referring to things like proper dungeon groups, and there I just tended to wait until someone made a call like "LFM dps". At that point they are obviously in group building mode and it would be somewhat random to suddenly hand leadership over to the newest person!
DeleteHi,
ReplyDeleteI've been reading your blog for a while and I wanted to ask if I may add it in the recommended blog list on my website?
*sorry for asking here, but I couldn't find a contact email
Anyway, keep up with the great posts and cheers!
Thank you! And of course you are welcome to link to me, free promotion is always welcome! :)
DeleteGreat!
DeleteI'll add your blog to the list tonight :)
Also I would like to apply for your blog list, if you find my post useful :)
I'm happy to check out your blog if you let me know the URL? The ones on your Blogger profile all appear to be inactive.
Delete