Legion Remix continues to enthrall retail WoW players, and that includes me. The other week I went to K'aresh for a bit and it was like a ghost town. Rares I'd never seen before were up everywhere, only surrounded by tumbleweeds. Meanwhile in Lemix, seemingly every part of every zone is popping, as are all the activity queues.
Almost a month in, I'm working on levelling my third character, but I'm also feeling a bit lost. Looking back at how I wrote about MoP Remix last year, I actually had similar feelings back then, though I eventually found purpose in replaying all the Pandaria story quests, selective hunting of achievements, and grinding Bronze to be able to buy all the cosmetics.
I thought I'd just do the same thing again this time around, but the changes made to the system make everything hit differently. I feel like I'm getting showered in Bronze as a mere side effect of everything else I'm doing, and I've actually been holding off on buying too many things as I know that some rewards can be earned by simply playing too, and I want to avoid spending currency on an item that I would've gotten naturally a week later anyway. (I read several comments from people who fell into this trap.)
In terms of doing the story quests, the husband and I made our way through the original four zones as well as the entirety of the Suramar campaign, which meant we were "caught up" until today's patch release opened up the Broken Shore. I'm actually not sure how I feel about the more staggered content release cadence they are doing for Legion. I kind of liked how MoP Remix was just completely open from the beginning and everything felt like you'd simply get there when you got there, but I figured maybe slowing some of the rushers down a bit this time around wouldn't be so bad to maintain interest in Legion Remix for a little longer. Now that I'm seeing it in action though - I don't know, it feels like instead there is this unspoken pressure to always do the newest bit of content quickly while everyone else is there, because in two weeks everyone will have moved on again. It's probably only in my head, but either way I'm not sure this change actually feels like an improvement to me personally.
The fact that there's an achievement for levelling one of each class during Remix, combined with my interest in seeing the different class order halls, has made me consider making that a personal goal for myself, but I'm still not 100% sure I've truly got the motivation. Yeah, seeing different class order halls is cool, but the shtick of being made "leader of your order" or whatever less than an hour after creating your character just grates a bit, even with the humorous explanation given by the infinite dragons. My most recent alt is a monk and having famous NPCs like Chen Stormstout or Taran Zhu fawn over a derpy little level 30 vulpera as "Grandmaster" just feels wrong.
Everything's also flying by so fast it kind of makes my head spin. Does playing a few hours to make a number go from 10 to 80 at super speed even still count as "levelling"? Can I really think of these new alts as characters when they have so little history and have had no real adventures of their own? They feel like dress-up dolls for different transmog sets more than anything else.
It kind of highlights a problem I have with retail WoW in general: that it gives rewards too quickly and for too little, to the point where they start feeling a bit meaningless and I eventually get sick of them. I used to have a similar problem back when I played Neverwinter, whenever they'd have some sort of bonus event and I'd grind like crazy until I just felt burnt out. WoW does something similar to me nowadays, where they'll provide loads of activities that are quick and rewarding, and I keep thinking "wow, that was fun and took no time at all, I should also do that on my alt" or something along those lines, but even a quick task starts to take up significant amounts of time once you repeat it ten times, and eventually I hit the point where it just becomes too much and too repetitive, so that I end up needing a break. It's like when someone gives you a cookie and at first you just think that's nice but if they then expect you to eat twenty more you'll just want to get away from the craziness eventually.
Remix is like that too, only dialled up to eleven. I definitely enjoy it in small doses, but I'm honestly not sure I can deal with the way it attempts to inject dopamine straight into my veins seemingly every five minutes.


