23/12/2024

More Levelling in SoD

I mentioned last month that I was getting back into Season of Discovery with the goal of eventually seeing the Demon Fall Canyon dungeon. Over the past couple of weeks, I got a bit distracted by some things in SWTOR, but I haven't forgotten about this project, so I wanted to jot down some notes about my most recent adventures.

In general, I've continued to be surprised by how not dead the SoD servers have remained after the launch of "Classic Classic". According to my census addon, there are pretty consistently about 1000 players online on Wild Growth Horde side, which is actually pretty close to my personal sweet spot in terms of server size: enough people to keep the auction house replenished, make it easy to get into a group for most dungeons and see plenty of activity out in the world, but not so many that you can no longer gather or quest without perceiving other players as a constant competitive nuisance.

The economy is a bit less good and feels quite inflated to me. People trying to charge one gold for a single Green Hills of Stranglethorn page feels quite ridiculous to me for example. I sometimes see complaints that prices on the era servers are inflated due to the servers' age, but at least on the PvE cluster, most things are pretty fairly priced even after more than five years. Occasionally someone will try to drive the price of certain goods up, but the thing with era players is: they've got time. If you charge too much, they can always wait and/or go farm for themselves. On seasonal servers there's more urgency to get stuff now and it's noticeable.

I also remember hearing that certain activities in earlier SoD phases really cranked up inflation (incursions awarding lots of gold or something?) and that's probably part of it as well. Either way the end result is that as someone returning after several months of absence, I find a lot of things on the AH quite unaffordable. If I find one of those lost supplies boxes, if I can't fill them with my own gathering and crafting skills, it's basically a no-go. I have managed to make a bit of gold by occasionally flogging some goods for (to me) rather silly prices as well, but opportunities for that are somewhat limited and partially luck-dependent so not really a reliable solution.

I think there's also bots? It's probably not as bad as on the anniversary servers, and I've stated in the past that people are way too quick to cry wolf about people supposedly botting, but sometimes you can definitely tell. (I remember one time in Elwynn when I saw a whole stream of low-level humans leave the village zig-zagging along the exact same path; that was eerie.) I haven't come across a lot of such cases on SoD myself, but definitely at least a suspicious number of hunters with unnamed or scrambled pet names.

As for myself, I continue to rotate through all my alts to use up some restedness and try to have them quest in different places for variety. My priest also healed a Razorfen Kraul and my mage did a Wailing Caverns and a Shadowfang Keep. The latter was a bit funny to me because I actually used the group finder tool for the first time and saw a group that was just missing a tank - with the three dps being a warrior, a shaman and a warlock, all three of which can tank in SoD. I sighed and just listed my mage by her lonesome... but within less than five minutes the other group had invited me anyway and we were off to the races.

It's also been fun to do more "discovering" of content and mechanics that are unique to SoD. The other day, I was in Stranglethorn Vale during the Blood Moon for the first time, and while I had the immunity buff on me, it was still a slightly odd experience. I didn't actually see any fighting for example, but lots of max-level allies running around killing my quest mobs. Does that give them rewards? I couldn't be bothered to do any deeper research on it. I did also run into this boss-type mob that was yelling and taking a swim in Lake Nazferiti for some reason.

In terms of questing, my hunter has offered the most interesting experience. I only noticed the other day that it's possible to place traps in combat now for example, something I'm pretty sure wasn't possible in the earlier phases. She also kind of struggles with the massive XP bonus, since it doesn't apply to pets, meaning her little tiger is currently three levels below her. I've tried to get him caught up by focusing a bit on mob grinding while unrested, but then I hand in one quest and bam, suddenly I'm another level ahead again. It's a bit annoying to be honest.

Another questionable adventure she had occurred around the AQ gate opening event. I mentioned previously that it worked a bit differently in SoD compared to normal, with the war effort completing automatically on a timer, but apparently the ten hour war - or at least the events tied to it - were extended significantly as well. I kept running into giant floating Qiraj crystals in levelling zones for days, which I think made farming Brood of Nozdormu rep a lot easier for people, but I'm not sure Blizzard fully took into consideration what this would mean for levellers. For example one of these crystals spawns right in the middle of Camp Mojache, so when I tried to pick up the flight path there, I swiftly got stomped into the ground. I couldn't even res and quickly click on the flight master, as I would instantly get put into combat and killed again. I think in the end I had to accept a spirit rez and use my hearthstone.

The other day I saw a video by WillE about what's new in SoD, and he mentioned that there are now vendors that sell all the runes for one copper each. I'm not quite sure how I feel about that. On the one hand, I was a bit concerned about how much of a grind it would be to find all the runes at this point, and this is definitely a nice solution for people who want to level more alts to raid. But I'm not looking to raid, and finding more runes was kind of part of the journey I was looking forward to? I mean, I can still gather them myself over time, that hasn't been disabled as far as I'm aware, but it does make me a bit worried whether people will be shirty in dungeons if you haven't just bought all your runes. Then again, so far everyone I've grouped with since my return has been very chill, so one can hope.

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