Patch 11.2 arrived about one and a half weeks ago, and with it the final major story update for the War Within. That still feels weird to think about, considering the Midnight expansion announcement is still a few days away. I mean, we know that there'll be plenty of content to tide us over until 12.0, from Legion Remix to the release of housing, but it still seems odd for the War Within to just kind of end where we are now.
K'aresh is a nice enough zone. It recycles the city of Tazavesh from Shadowlands, which I don't have any particularly strong feelings about as I only ever did the associated dungeon one or two times. The wider zone with its purple tinge, floating rocks and eco-domes is strongly inspired by Netherstorm, which makes sense and is another thing I'm quite happy with. The large areas of desert and packs of devourer mobs also recall Shadowlands and Zereth Mortis for me, and look, I know everyone loves to hate on Shadowlands but Zereth Mortis was a great zone and I don't mind being reminded of it either.
I also liked the storyline well enough (I have yet to kill Dimensius and see what comes afterwards). I wasn't a fan of Xal'atath constantly crooning at me that I was her champion (though this meme on reddit made me chuckle) but the return of Ve'nari's sass gave me life and was good for some genuine laughs. (When she ended that one quest with "Now get some stygia... I joke.") However, I'm also left with a certain feeling of "Why are we here?".
I'm not saying there's no connection at all between the War Within's patches, obviously Alleria chasing Xal'atath has been a through line. But should it have been? The hook at the start of this expansion was that Thrall, Anduin and other important characters were hearing the call of Azeroth's world soul, and that something was seemingly wrong down there. We descended deep into the earth, learned about the earthen and world soul "shards" like Beledar. We met the Harronir, who also seemed to have a connection to Azeroth itself and were worried about corrupting influences. Undermine was admittedly always going to be a bit of a mid-expansion side quest, but it wasn't so far off that we couldn't have pivoted back to focusing on the world soul after that. Dataminers have reported that there was a planned zone called the "Rootlands", presumably under Azj-Kahet, which would have made sense as a final destination for us to find out just what is going on inside Azeroth.
However, instead we chased Xal'atath to K'aresh because suddenly it's all about the return of Dimensius the All-Devouring and the call of Azeroth's world soul seems all but forgotten. Now, considering that War Within and the next two expansions are meant to form "The Worldsoul Saga", we're probably not all done with world soul business, and I really hope that we'll get back to it - but right now, this doesn't feel like the first part of a trilogy but rather like something that was meant to be a stand-alone expansion and was cut off at the knees at the last moment to pivot towards a completely different plot.
Now, this does kind of mesh with how Chris Metzen said that large chunks of War Within were already done when he rejoined the team and had to be somewhat retooled to fit the new Worldsoul Saga narrative. He also indicated that he almost expected people to possibly feel a bit unsatisfied with War Within on its own, while promising that it would all pay off later.
I really, really hope that he is right, because at the moment I can't say that I'm really sold on this story. It's one thing for part one of a trilogy to have a bit of an open ending hinting at bigger thing to come. At the end of Fellowship of the Ring, we know that we're not done, but we do know where we're going and have been witness to some pretty exciting adventures relating to that.
The War Within has not given me that vibe. I know that the next expansion will be about elves and the void only because Chris Metzen said so, not because the War Within has really built either of those subjects up to be a major theme (until the sudden pivot with this patch that is). It's just been very focused on Alleria and Xal'atath as characters, and to be honest I kind of feel like that's been a mistake. You may blame part of that on my general dislike of Xal'atath, but I have no issues with Alleria - it's just that I don't think you can place something like a WoW expansion on the shoulders of two NPCs. Their personal struggles can be part of the larger story, sure, but I don't think they're strong enough to form the framework that's supposed to hold everything up.
I enjoy hearing tales about the adventures of different denizens of Azeroth - I did so in Vanilla too; and I'm fine with the additional bells and whistles of voice acting and cut scenes. But in my opinion at least, WoW is at its strongest when the focus remains on the big picture and the world as a whole instead of one specific character's journey, and I'm just not seeing that right now. People have ragged on Dragonflight's story a lot, but even if you want to make fun of Alexstrasza being kind of useless and other NPCs being flat in their characterisation, it was all extremely cohesive thematically, focused on the Dragon Isles, the dragon flights, the primalists and all their minions and allies, which made it easy for me to overlook the flaws in individual storylines.
War Within on the other hand reminds me strongly of BfA, which started off with this strong Alliance vs. Horde theme, including a very personal and powerful narrative for Jaina, but then we were suddenly spending our time on mechagnome island and under the sea, and next it was all about uniting to fight old gods and wait, what? Metzen may have big plans for the Worldsoul Saga, but I don't think it bodes well that the way he decided to build the first part of this trilogy is superficially indistinguishable from an expansion where the story just felt non-cohesive and random at times. We'll see what we'll learn from the Midnight expansion announcement next week.
Excellent analysis of the story so far. The three overall themes I see presented so far are : sending the Arathi home, the Worldsoul/Titans/Bronzebeards/Earthen saga, and The Void. I’m not taken with the Arathis or The Void storywise or otherwise. My hope is that the core of Midnight leads us forward in the actual Worldsoul saga, and that it isn’t some meaningless pause that features housing. The middle book in a trilogy doesn’t always have to be filler. Atheren
ReplyDeleteI think the Arathi were actually an excellent way of setting something up for later. You get the idea that there is this whole massive empire where they came from, and that we'll probably want to get them back to their home at some point and learn more about those lands, but it's also obviously not a now problem. I wouldn't be surprised if the pre-Worldsoul Saga plan was to do whatever world soul thing we have to do at the end of War Within, and then have the next expansion be an expedition to the home of the Arathi. As it stands, I feel a bit lost in terms of how/where they're supposed to fit in.
DeleteThe world soul and Titan stuff has really been weirdly sidelined for a lot of War Within, considering it's what the Saga is named after. Like the way they put the reveal about the history of the earthen and the origin of Beledar behind doing the titan discs weekly for a certain number of weeks instead of any kind of actual storyline.
I was considering this morning that I’ve preferred the Isle of Dorn and Ringing Deeps areas because they do have Worldsoul stories, but that all disappears in Hallowfall and Ajz Kahet which abandon the saga for their own stories, with an emphasis otherwise on Alleria and Xal’atath, aka the Void presences.
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